chore: publish pxmon v0.2.0
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//go:build windows
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package cli
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import (
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"os"
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"pxmon/internal/cluster"
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)
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func installWinchHandler(fd int, resize chan<- cluster.InteractiveShellSize) chan os.Signal {
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return nil
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}
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func closeWinchHandler(sigCh chan os.Signal, resize chan cluster.InteractiveShellSize) {
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if resize != nil {
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close(resize)
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}
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}
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